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SOME SPOILERS BE HAD
WITHIN THESE HAUNTS
Now that that is out of
the way, this is what, the 15thDeadpool
#1 we’ve gotten? There was the Circle Chase mini.
Then Sins of the Past mini. Then the ongoing. Then
Agent X. Then Cable/Deadpool. And now this one. So 6
revamps and first issues.
That’s a lot for a
character that was created as a basic rip-off of
Deathstroke from DC, mixed with Spider-man, and then
finding a way to become more popular and a better
character in my opinion than both Deathstroke and
Spider-man. And Deathstroke is one of the few DC
characters I like.
But to the issue at
hand: Skrulls are invading the US and happen upon
what could very well be a Atlanta Braves/San Diego
Padres baseball game, and while scanning the crowd,
realize that one is a distorted human in disguise.
Deadpool is on the case and in disguise as something
similar to the Capitol City Goofball. With two
massive weapons tied to his back. And he waves at
the oncoming Skrull invading ship.
Deadpool makes some
grand gestures here. He locks himself into the
stadium, just him and the Skrulls, and goes about a
rampage. He nearly destroys the entire ship and all
of its inhabitants, and ends up at the end of the
issue offering his duties to the Skrull invaders.
It’s all very weird.
What I did like about
this issue is Way’s portrayal of Wade Wilson. He’s
insane. Crazy as a loon. He’s lost his mind and is
hallucinating. He is seeing things that aren’t
really there and talking to himself and talking to
himself. It seems like there are three brains inside
of his head. I can only hope this continues to get
explored, as well as more breaking of the fourth
wall.
What doesn’t work is
Medina’s art work. And I love Paco’s art almost
always. But having Deadpool set up in the Wolverine
Origins arc as someone who is insane and is seeing
things that aren’t there worked with Steve Dillon on
art because he paired the comedic things that
Deadpool was seeing with the more detailed artwork
and realistic looking characters that Dillon is
known for. There was actually a break in the art
where you could tell the difference.
But Medina is a
cartoony artist. So his art on both instances takes
a second to figure out which is real and which is
fake, like the instance when Deadpool imagines
Skrull kids asking for his autograph. It could very
well be happening, but you wouldn’t know it because
the art doesn’t show you that it is.
All in all, a good
start. Not the best way to start a Deadpool book,
but seeing as I’ve read each and every iteration of
Deadpool to date, I had to give it a chance. I’m
glad that I did. Daniel Way and Paco Medina will be
a good team to have on this book, but the speed
bumps may in fact slow them down. Way needs to get a
handle on who Wade is quickly and Medina should
either be using a completely different style for the
hallucinations or the regular stuff so that it’s
easier to decipher.
Final words: Not as
good as Deadpool 1, or Agent X 1, but off to a good
start. When you’re following Joe Kelly, Mark Waid,
Fabian Nicieza, and Gail Simone on writing and Ed
McGuinness, Joe Madureira, Ian Churchill, and UDON/Mark
Brooks/Patrick Zircher on art, you’ve really got to
step up the game to show that there is a reason for
this book to exist.
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