|
Next to
zombies, the "body-snatcher" sub genre of horror is one of my most
guilty of pleasures. Generally, I can be entertained by even poorly made
examples of this type of film making. In my mind, two flicks within the
past several years have pretty much set the benchmark for the modern
parasitic romp, those being "Splinter," and "Alien Raiders." The
advertising for Anchor Bay's "Growth" led me to believe that I would be
in for a treat for this one. Based on their explanation, and several
outside reviews, it seemed right up my alley. Unfortunately, this was
not the case. "Growth" never really establishes what it's actually
about. We follow a family as they travel to a remote island to sell off
a piece of real estate that they've received in the will of a dead
relative.
|
Meanwhile, some of the most bland looking CGI parasites are
creeping around in the woods, ready to take a host.
Apparently, some years ago a scientist was doing some sort
of experimentation with parasites. First, to engineer the
worlds most perfect pearls, and next to create the perfect
human. Of course, things didn't go as planned, and an
outbreak ensued, leaving the townsfolk to forever defend
themselves from the creatures, killing any one of them that
becomes infected. |
|
 |
This is one of the slowest burning body-snatchers style film that
I've ever seen. As I staggered through to the one hour mark, little to
nothing had actually happen, nor had characters been busy developing.
We're never really formally introduced to any one character, nor are we
given any reason to either sympathize, identify with , or learn anything
from any of them. Most of what some would consider "action" doesn't take
place until the final act, and even then, it's fairly boring, and leads
to an anti-climactic ending. There was nothing particularly wrong with
the performances, but the script was as weak as it could be. Some of the
dialog felt like it was lifted straight from "General Hospital."
Generally, I love slow burning films. Ti West's "House of the Devil" is
one of my all time favorites, and 9.9/10 percent of that film is
strictly build up. If handled well, you can smack the audience in the
face with the shovel in the final act, and have them feel it that much
more. That is, if you spent the first hour plus of your film developing
characters for us to care about, or at least creating a mood. "Growth"
does neither. It may be better than whatever is currently running on the
SyFy channel, but surely there are better films that you could waste
your time with.
|