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Aramaki’s “Appleseed” has the distinction of being one of the better
animated films I’ve ever seen simply because of its amazing animation
and landscapes. For those who can find no true plot aspects, they can at
least marvel at the beautiful animation. In essence, “Appleseed” is
technically astounding with wonderful landscapes and creative mixing of
mythology and technology. “Appleseed” should be seen for the marvels it
accomplishes.
I don’t know, I don’t like to watch an animated film feeling as if I’m
actually watching a video game. I don’t like video games, and the
sneaking suspicion that I’m watching a video game sequence drawn out
into a two hour film really irks my gurken. “Appleseed” is basically all
style and zero substance, and it’s a techno pop video game/music video.
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I felt nothing while watching this, and I was hoping for the
exact opposite of what I received. One-dimensional
characters, forced drama, and an utterly rehashed plot are
what make up a majority of “Appleseed,”
and that’s a damn shame.
“Appleseed” drags in between stand offs and robot fights, and that’s
because the writers use the characterization as a clothesline for the
action instead of attempting to engage us with the individuals we see
on-screen. |
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And when there’s not action happening, we’re subjected to
more of the same old cliché stock storylines: an oppressive
government, robots galore, a main character who could be
“the one,”
and has a connection to someone who holds the key to the plot
device, a sentient mystical force, grizzled soldiers, and a massive
war, etc. It’s nothing new, thus I was pretty bored.
I really wish I
could have liked this more. I had high expectations for “Appleseed” and
it’s worth at least a watch from optimistic anime fans. But as far as
being a mainstay in my short term memory, I don’t see it lasting very
long. While the animation is phenomenal, the story has a very “Been
there, done that” atmosphere
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