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Doug Liman’s “Jumper” is the type of action fare that you come to see
for the dazzling effects and interesting battles, and then… nothing
more, after that. The common complaint is that the film doesn’t fully
touch on the concept of jumping, and while that’s true, it does indeed
explore how this power would be every man’s fantasy. To be able to jump
everywhere, to be able to be anywhere you want without restrictions, and to be able to do whatever you
want is something “Jumper” pulls off in emphasizing. And the character
of David personifies this idea by often working on motives that are
never clear. A firm anti-hero, David is that very wealthy young man that
everyone worships and wants to be, and he's turned into someone working
for a cause by accident once he gets the psychotic Paladins on his tail.
And the writers pose the questions:
Is David a villain for taking what he wants from this world, or is he the
villain for using his
power for his own benefit and keeping for himself? Is Roland a hero for fighting to
keep these power mad beings from ruling the world, or is he
a hero for trying to prevent this ultimate fantasy from
continuing and keeping the natural order of things?
| Liman never makes
it totally clear and incidentally that’s what makes “Jumper”
such an interesting science fiction tale. It's the man who
has everything, and how people are seeking to take it away
from him with the alleged goal for keeping god the only
being with the ability to be everywhere at once. Which again
sets up the debate of how god could be everywhere at once,
and if the Jumpers have that connection to a sentient being. |
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The performances are
very competent with Samuel L. Jackson as the cold villain Roland who takes it
upon himself to lead his brotherhood in stopping the Jumpers, and
hunting them down one by one. Jackson as usual takes this role by the
cojones and makes Roland a devious foe worth despising. Christensen actually works well here,
which is a rarity for an actor mostly on a hit or miss career, and as
David he personifies what this concept of teleportation is supposed to
entail and the rewards it reaps. There’s also even a nice supporting
role from Diane Lane who is the inadvertent key to David’s power, and
destiny. Rachel Bilson is really just the damsel in distress, but for
what the writers toss our way, her character Milly actually has some
semblance of depth and individuality. She's very selfless which helps to
make her protagonist worth rooting for and following. “Jumper” isn’t a film you can chalk up to intelligence and
innovation, but I had fun sitting through it and loved some of the
battles between the Paladins and the jumpers who dash around and blast
at one another chaotically. And I may even welcome any sequels or
potential series it will spawn, because it's just that disposable where
I can sit down and have fun without relinquishing brain cells. Where as “I Am Legend” was my guilty
pleasure of 2007, Liman’s “Jumper” looks to be my favorite guilty
pleasure of 2008. Sue me, I had fun.
If you try to
think of “Jumper” too hard and focus only on the inherent lapses in
logic, you’re bound to hurt your head. And aptly smash it into a wall.
But with this clearly escapist action fare that is clearly intended for
teen boys and general audiences, it’s tough not to, at times. There’s
always those series of questions that pop up. How? Why? And to what
capacity? Everything about Liman’s film is based on and around ambiguity
that I don’t expect will be answered any time soon. Why did David
develop this power? How did he develop this power? Are jumpers human or
beyond human? How did he steal all of this money without it ever being
reported? Were the Paladins simply biding their time? Why, if David
stole from the same bank over and over, did the Paladins never simply
wait for him rather than waiting eight years later? Why did they send
only one Paladin to capture David instead of many? How is their
technology able to stop him? Why can it stop him? How do their reflexes
enable battle with the Jumpers? Why do they hate Jumpers if they use
their methods of travel to get back and forth in some instances? Where
did this organization of Paladins originate and—yes—why? And why
do they never use guns to stop the Jumpers even when they catch them?
Why? Fans of this film will just say “Stop thinking about it and just
enjoy it,” and you know what? They’re not incorrect. Liman’s film had
every possibility of being one of the worst movies ever made, the reason
why I didn’t respond to it as strongly as I wanted, though, was that it
just didn’t seem like the adaptation took every chance to extrapolate on
the concept and premise. Perhaps the writers didn’t feel like they
needed to, but much more substance could have added a much needed
cogency, in the end.
You know what? Not much of the concept and premise to "Jumper" makes too
much sense on screen. There will be many questions that linger and will
continue to linger once the credits roll, but I had a blast just the
same. "Jumper" baited me and kept me watching with a wide smile from
beginning to end.
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