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Wow, so Zack Snyder got
the idea for "Sucker Punch" from "Assault Girls." Interesting. Watching
2009's "Assault Girls," it was tough not to compile that thought,
considering this film and Snyder's upcoming film all involve gorgeous
women having adventures in their imagination to stave off suffering in
their own reality, all the while they're instilled with their own
individual personas as applied to their personalities that reflect their
powers and weapons during battle. The only difference is, "Assault
Girls" chronicles this imagination through a virtual reality system
called Avalon that allows the women (whom we never see in actual origin)
to become warriors. With "Sucker Punch," it'll be based more around
fantasies and delusions. After a thermonuclear war gives birth to a new
middle ages, three women are thrown in to a digital warzone to test
their skills and engage in destruction and battle for entertainment
sake, a program initiative that remains controversial even in the state
of the world. A majority of "Assault Girls" is one giant over the top
fantasy and one I adored every single solitary second of.
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Director
Mamoru Oshii creates a visually brilliant pulp-like
landscape among this fictional war that is over the top and
surreal in small portions while offering up a world that
many gamers and fantasy enthusiasts would revel in being
apart of. Each level presents the women with a new task and
a new limit, with level one offering the women god-like
powers and ammo that can take down their serpentine foes who
drill through the ground and threaten their safety at every
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Director Mamoru Oshii's
film is breathtaking at times resembling "Tron" in some moments where
the women venture in and out of barren landscapes to take on their
beastial foes, while the over the top limitless premise allows him a
chance to provide some wonderful and insane action sequences, one of
which involve the striking Rinko Kikuchi as the eccentric Lucifer
dropping in to a giant crater and revealing her massive black wings.
Moments are like moving paintings with fuzzy digital computer generated
imagery, and "Assault Girls" is rarely ever without an exciting
sequence. I loved Meisa Kuroki as the valiant Gray, a player out for her
teammates seeking points as the gathering storm of war ships lingers in
the clouds.
Yoshikatsu Fijiki is
also a notorious scene stealer as the only male player Jager, a
mysterious drifter and long gunman who refuses to join a party and save
on his lives, which ultimately comes to the interest of the girls who
seek his help and his advantages. "Assault Girls" is one part of a
larger story, and a film that deserves another chapter to complete the
ultimate objective of battling and confronting the wicked game master. I
loved what Oshii served up for genre buffs and in spite of not being all
too versed in his premise, I found myself entertained and enthralled.
And most times that's all I ask for.
Director Mamoru Oshii's
unofficial sequel to his 2001 "Avalon," is a masterful feast for the
eyes and ears, and while delightfully nonsensical, will provide anime
and Japanese cinema fans with genre fare to snack on with excellent
performances, iconic characters, and a premise that has limitless
possibilities in the realm of fantasy and science fiction.
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