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I'm still not sure what attracted me to "Iron Invader." Maybe it's
because deep down it's basically just a B monster on a rampage movie
that doesn't try to be anything but a monster on a rampage movie. It's
filled with clunky exposition and lazy back story, not to mention under
acting from the entire case, but "Iron Invader" has more going for it.
It's a movie that takes a creative premise and just runs with it. It's
about a Frankenstein monster, with some Golem madness thrown in for good
measure. And if that's not enough, director Paul Ziller designs the Iron
Invader to look like a low rent production of Michael Bay's
Transformers. Junkotron, I would presume him to be. In any town USA, two
brothers are working on an Inn that they're losing money on. The
smallest town in America where I assume no cops or armed forces reside
becomes the hunting ground for an alien bacteria. When a Russian
satellite crashes in to the Earth, the two brothers take the satellite
and sell it for extra cash, all the while the green bacteria attached to
it has seeped in to its human hosts turning them in to rigid corpses
destroying them in seconds flat. The bacteria can also seemingly take on
the life of inanimate objects, and when it bonds with a gigantic junk
statue, the alien takes the form of said Iron Invader.
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There isn't much to go on from
there. The rest of the town spends their last hours trying
to warn others while learning about the alien specimen, all
the while I spent a good portion of my time wondering why
Junkzilla could only be seen and heard in convenient
instances when it weighed a ton and towered at eighteen feet
high. The script makes a point of explaining its mass and
depth over and over for the audience, as if to indicate the
CGI model roaming around is much more imposing than we think
it is. |
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I mock "Iron Invader" but truth be told, I
do it merely in the ribbing sense, because it really is a fun movie that
doesn't try too hard to make an absurd premise in to one that can be
composed of logic or reason. It's simply "Virus" meets "The Iron Giant."
I especially adore how Junkzilla can mix up electronics, signals, and
the like as to prevent anyone from calling the armed forces and bringing
it down permanently. If you can bring it down permanently, mind you. The
design for Junkzilla is fairly basic and yet slickly animated,
especially when it can do more than just rampage and stomp around. While
the premise wreaks of pure idiocy, the robot looks functional enough to
be a valid threat, and when it comes across the hapless victims, look
out and keep away from its claws. "Iron Invader" is a typical science
fiction guilty pleasure, and one I intend to see a few more times, if
only for the under reaction from Kavan Smith when he sees his brother
lying dead in a corner. Plus, there's the always reliable line that the
hero inevitably mutters: "We have to figure out what we're up against!"
In the end Paul Ziller's killer robot movie is about what I expected and
a little more. Sure it's thin on logic, and characterization, but the
movie isn't about characters so much as it is about a cool robotic
monster rampaging through small locales that fit the film's production
budget and wreaking ungodly havoc. I had as much fun with it as I
expected and I wish more of the modern monster movies were this fun.
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