
Danny Boyle’s “28 Days Later” came along at a very tough time in my life. Like most movies that are around during difficult periods in your life, they tend to have a very important impact and influence on your mood and overall outlook on your fate. Around the time “28 Days Later” was released, I was about to go in to open heart surgery. And while my survival rate was very high we were all considerably on edge. I remember that year my dad took us to see “Terminator 3” in theaters to cheer us up, and on the way home we bought the bootleg VHS for “28 Days Later” which didn’t work. Days later I was able to obtain another copy with crisp quality and indulged in one final incredible horror movie before I went under the knife and endured an excruciating week in recovery that involved sleepless nights, aches, and a hospital ward waiting to see if I’d slip in to an infection or heart failure at any minute.


In some plane, I can see why Ed Wood would turn to Criswell for advice on the future. The man is so insane and incoherent and yet so stern in his predictions that he’d naturally be deemed something of a deity or messiah to someone as nutty and eccentric as Edward D. Wood Jr. In fact if I could meet someone alive or dead, I think I’d love to sit down with Criswell and pick his brain while munching on some acid, because I think my head is doomed to explode from the utter inanity and absurd circular logic this man will inevitably spew for hours on end if given the opportunity.
Back in 1996 when Capcom and Playstation released “Resident Evil,” the horror and gamer world were awash with buzz and raves of a game that while lacking in voice acting department (seriously if you’ve ever seen the filmed intros to the American game, you’ll laugh non-stop), was an all around horrifying and inventive survival horror game that begged to be made in to a movie. It featured all of the tropes of the classic horror genre from a large spooky mansion, a bunch of mercenaries called out to investigate strange goings on all of which lead them to clash with undead dogs, birds, ravenous monsters and–worst of all–hordes of flesh eating zombies.
